- 4月 02 週四 202011:58
How to Show Another Window From MainWindow in QT
- 3月 31 週二 202018:49
How to load and display an image on Qt GUI with OpenCV 4.2.0

Platform: Windows 10
OpenCV: 4.2.0
Qt Creator: 4.11.0
- 3月 31 週二 202016:55
Creating a Qt Console Application with OpenCV4.2.0
- 3月 30 週一 202011:41
Installing Qt 5.14.1

download Qt 5.14.1

If you are trying to run DNN in OpenCV and unfortunately get such an error message:[ WARN:0] global C:\OpenCV\OpenCV4.2.0\opencv-4.2.0\modules\dnn\src\dnn.cpp (1363) cv::dnn::dnn4_v20191202::Net::Impl::setUpNet DNN module was not built with CUDA backend; switching to CPUThis means you don’t have a compatible environment for running a cuDNN based application.In this tutorial you will learn how to build OpenCV4.2.0 and all stuffs you have to notice.
After that you can easily use the following two commands without any errors.net.setPreferableBackend(DNN_BACKEND_CUDA);
net.setPreferableTarget(DNN_TARGET_CUDA);
- 3月 17 週二 202016:09
Accelerating OpenCV 4 – build with CUDA 10.0 on Windows
- 2月 17 週一 202014:51
Object Tracking using OpenCV with GPU
https://github.com/weixu000/libtorch-yolov3-deepsort
https://github.com/Smorodov/Multitarget-trackerDeepSORT: Deep Learning to Track Custom Objects in a Videohttps://nanonets.com/blog/object-tracking-deepsort/
End-to-end representation learning for Correlation Filter based tracking
- 12月 06 週五 201910:06
偏好隱含型別的區域變數

1: static void Main(string[] args)
2: { 3: var v1 = f1(); 4: var avg1 = v1 / 3;5: Console.WriteLine($"{avg1.GetType().Name}, avg: {avg1}");
6: 7: var v2 = f2(); 8: var avg2 = v2 / 3;9: Console.WriteLine($"{avg2.GetType().Name}, avg: {avg2}");
10: 11: var v3 = f3(); 12: var avg3 = v3 / 3;13: Console.WriteLine($"{avg3.GetType().Name}, avg: {avg3}");
14: 15: var v4 = f4(); 16: var avg4 = v4 / 3;17: Console.WriteLine($"{avg4.GetType().Name}, avg: {avg4}");
18: 19: var v5 = f5(); 20: var avg5 = v5 / 3;21: Console.WriteLine($"{avg5.GetType().Name}, avg: {avg5}");
22: Console.ReadKey(); 23: }24: static double f1()
25: {26: double x = 100;
27: return x;
28: }29: static float f2()
30: {31: float x = 100;
32: return x;
33: }34: static decimal f3()
35: {36: decimal x = 100;
37: return x;
38: }39: static long f4()
40: {41: long x = 100;
42: return x;
43: }44: static Int32 f5()
45: { 46: Int32 x = 100;47: return x;
48: }- 10月 19 週六 201907:00
OpenCL Error: Unknown error waiting for idle on GeForce GTX 1080 Ti (Device

OpenCL Error: Unknown error waiting for idle on GeForce GTX 1080 Ti (Device
I have a GTX 1080 but was having the same problem. Crashing within 20mins of use or less when I clicked on a nurbs curve/animation controller. The outliner getting spammed with that message.I changed a few settings, and it seems to have mitigated the crashing. These are the settings I changed in the preferences window:Display -> Viewport 2.0Rendering engine: DirectX 11 (I have a feeling this one isn't necessary, but I've kept it on)Animation -> Evaluation




