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(1) receiver: 知道如何執行該命令

   1: class Receiver
   2: {
   3:     public void Action(string action)
   4:     {
   5:         Console.WriteLine("{0} 動作執行", action);
   6:     }
   7: }

 

(2) Command: 一個抽象指令,擁有一個Receiver實體,在創建子階段綁定。

   1: abstract class Command
   2:   {
   3:       protected Receiver receiver;
   4:       public Command(Receiver receiver)
   5:       {
   6:           this.receiver = receiver;
   7:       }
   8:       abstract public void Execute();
   9:   }

(3) Concrete Command: 繼承Command

   1: class CoffeeCommand : Command
   2:   {
   3:       public CoffeeCommand(Receiver receiver) : base(receiver) { }
   4:       public override void Execute()
   5:       {
   6:           receiver.Action("泡咖啡...");
   7:       }
   8:   }
   9:   class TeaCommand:Command
  10:   {
  11:       public TeaCommand(Receiver receiver) : base(receiver) { }
  12:       public override void Execute()
  13:       {
  14:           receiver.Action("泡茶...");
  15:       }
  16:   }

(4) invoker: 請求一個命令的執行,擁有一個Command實體,利用SetCommand(…)接收一個命令(Concrete Command)以及ExecuteCommand執行命令。

   1: class Invoker
   2:   {
   3:       Command command;
   4:       public void SetCommand(Command command) { this.command = command; }
   5:       public void ExecuteCommand() {  command.Execute();  }
   6:   }

 

客戶端

1.  隨機挑選命令coffee or tea,再由invoker指派(SetCommand),並執行invoker.Execute()

2.  invoker.Execute其實是invoker內存command實體去動作,tea/coffee都是由Command類別衍伸出來的實體,因此包含抽象方法Execute(),tea/coffee會各自覆寫override。

3.  觀察CoffeeCommand或是TeaCommand如何執行Execute,其實是由receiver去執行(Action(…))完成的。

4.  Receiver可以升級為超類別,然後繼承Receiver的子類別(Concrete Receiver)可以對應不同的Concrete Command()。也就是不同命令由不同Action去完成。

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1. 隨機產生1~10亂數。

2. Line 11: 如果亂數值(v)<5則invoker.SetCommand(coffee)選擇咖啡命令,否則選擇tea。

3. Line 18: 執行命令 invoker.ExecuteCommand()

   1: Receiver r = new Receiver();
   2:             Command coffee = new CoffeeCommand(r);
   3:             Command tea = new TeaCommand(r);
   4:             Invoker invoker = new Invoker();
   5:             Random rand = new Random();
   6:             int v = 0;
   7:             for (int i=0; i<10; i++)
   8:             {
   9:                 v = rand.Next(11);
  10:                 Console.Write("#{0}, ", i);
  11:                 if(v<5)
  12:                 {
  13:                     invoker.SetCommand(coffee);
  14:                 }else
  15:                 {
  16:                     invoker.SetCommand(tea);
  17:                 }
  18:                 invoker.ExecuteCommand();
  19:             }
  20:             Console.Read();

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